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Fun Pack 3D
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Fun Pack 3D (1998)(Wizard Works).iso
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readme.txt
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1998-11-13
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6KB
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175 lines
****************************************************************
Fun Pack 3-D Release 1.0
Copyright (c) 1998 WayForward Technologies
http:\\www.wayforward.com
****************************************************************
1. System Requirements
2. Graphics Configuration
3. How to Play the Games
4. Hints and Tips
5. Troubleshooting
****************************************************************
System Requirements
****************************************************************
Minimum System requirements
Operating System: Windows(r) 95, Windows(r) 98
Pentium(r) 166 (or Pentium(r) 100 with 3D accelerator)
24 MB RAM
45 MB hard disk space for installation
DirectDraw compatible graphics card
DirectSound compatible sound card
3D Accelerator card HIGHLY recommended.
Please Note: This game is designed to take advantage of 3-D
Cards for higher framerates at the highest detail levels,
in order to accommodate lower speed machines without 3-D cards
users should lower the detail, texture filtering and screen
resolutions.
****************************************************************
Graphics Configuration
****************************************************************
When run, Fun Pack 3-D will automatically detect what 3D hardware
you have available and configure itself for optimum performance
on your machine.
Note that you MUST have the latest version of the drivers for
your 3D card, or Fun Pack 3-D may fail to work properly.
3DFX drivers can be downloaded from http://www.3dfx.com/.
Other Drivers can be downloaded from your 3-D card manufacturer.
Note that versions of Windows 95 before OSR 2.1 do not properly
support AGP, so you may not achieve optimum performance on an
AGP Direct 3D card if you have an earlier version of Windows 95.
If you have no 3D accelerator cards installed in your machine
Fun Pack 3-D will default to software rendering.
Once the game has initialized and selected its default graphics
driver, you can change the graphics driver between what is
available in your system from within the game.
****************************************************************
How to play the games
****************************************************************
Main Menu:
Select the game you wish to play using the previous and next
buttons, or by clicking on the icon for your chosen game. Once
your game is displayed click on the screen shot to begin playing.
Chomper 3D:
Keyboard arrows move Chomper around the maze.
Number keys 1-5 switch camera views
Escape key exits.
Grab the power dots to make the monsters turn blue and
Vulnerable to be Chomped
Clear all the dots to advance to the next level.
Missile Defense:
Arrow Keys R and L to rotate the gun platform
Use the Mouse to aim target reticule and click to fire.
Escape Key exits.
Shoot the incoming missiles and defend your cities.
Survive the wave to advance to the next level.
Super Brick-Breaker:
Move Mouse to control paddle.
Click and hold the mouse button to grab the ball(s) when
powered up.
Click the mouse button to activate bomb.
Escape Key exits.
Bounce the ball off of your paddle to destroy the blocks.
Clear the level of all blocks to advance to the next level.
Meteor Gunner:
Arrow Keys R and L to turn R and L.
Arrow Key Up for Nose Down.
Arrow Key Down to Nose Up.
X Key Thrusts.
C Key Fires.
Z Key activates Rear-View
Escape Key exits.
Shoot the meteors and gather power-ups.
Destroy all the meteors to advance to the next level.
****************************************************************
Hints and Tips
****************************************************************
Chomper 3D:
Grab the fruits for bonus points.
Eat multiple monsters for increasing point values.
Super Brick-Breaker:
Get the Power-Ups early in the round.
Missile Defense:
Shoot multiple missiles with one shot.
Listen for the gunship, and destroy it quickly.
Use the radar wisely.
Meteor Gunner:
Grab the power-ups.
Shoot as many aliens as possible for high scores.
****************************************************************
Trouble-Shooting
****************************************************************
Most problems are a result of having out of date drivers for
your 3d card. If you have a problem, try updating your display
drivers first. You can usually obtain the latest drivers from
your 3d-card vendor's web page or by contacting their technical
support directly. Also ensure that you have the latest version
of DirectX 6, which comes with this program. DirectX 6 can be
installed by double clicking on the Install DirectX 6 icon that
appears in the root of the Fun Pack 3-D CD.
If either of those don't solve the issue, read on.
- The setup doesn't seem to find my 3-D card.
This is probably because you have out of date drivers, or do
not have direct X 6 installed on your computer. If you are
certain you have the latest version of both, then your video
card is unsupported, and you can only play the games in
software render mode.
- I have two 3d cards in my machine, how do I select between
them?
After running Fun Pack 3-D, go into the 'Options' menu, and
then select the card you want to use from the Video Card
menu. Note that if your 3d card doesn't have the required
features, you won't be able to select it.
- The game runs too slowly. What do I do?
After running Fun Pack 3-D, go into the 'Options' menu, then
select a lower resolution, and try again.
Setting detail and texture filtering to lower quality will also
drastically increase speeds on slower machines.
- The game appears with only grey blocks where the art should
be, what's wrong?
The graphics settings are set too high for your video
card/monitor combination. Try lowering
the texture filtering to fast. If that does
not work, lower the resolution.
****************************************************************
Fun Pack 3-D (c) 1998 WayForward Technologies. All Rights Reserved.
Published and Distributed by Wizard Works Software Corp.
Wizard Works and the Wizard Works Logo are trademarks and the
Wizard Works Logo is a registered trademark of Wizard Works
Software Corp. All other trademarks are the property of their
respective companies.